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Submitted on
August 31, 2012
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831 by AnthonyRalano 831 by AnthonyRalano
Made with Jenn3d, 3ds Max and Blender.
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:iconhyau48:
Nasıl yaratıyorsunuz arkadaşım bunları ? Kaç saatinizi alıyor. Kaç gün uğraşıyorsunuz? Biz 2 dk. bakıp geçiyoruz.
Bravo yaratıcı gücünüze.
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:iconanthonyralano:
AnthonyRalano Mar 19, 2014  Professional Digital Artist
With this I used the program Jenn 3d. Very easy to use. Thank you.
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:iconm-i-l-i---l-i-t-e-r:
Totally bitching!!! ;)
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:iconhektor41:
Is this a 720-cells (four dimensional pentahedron)?
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:iconanthonyralano:
AnthonyRalano Sep 5, 2012  Professional Digital Artist
I do believe it is 720 cells.
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:iconhop41:
Beautiful! I've been studying the inner structure but still haven't grokked it.
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:iconkuzy62:
kuzy62 Aug 31, 2012  Hobbyist Digital Artist
:iconwoohooplz::iconwoohooplz::iconwoohooplz:
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:iconluxxeon:
LuxXeon Aug 31, 2012  Student Digital Artist
This is great. I tried Jenn3D, and while it's really cool, I can't get it to import into Max, because the STL output is not recognized. So I've been faking a similar effect to this using some techniques with renderable splines, the Spacing Tool, and Array Tool in Max. Results are quite similar, but exporting to an external renderer can be a pain, because you have to convert the renderable splines to editable meshes, which then you end up with possibly thousands of objects. The final render is almost just like a Jenn3d object though. ;)
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:iconanthonyralano:
AnthonyRalano Aug 31, 2012  Professional Digital Artist
Download Meshlab for free. Import .stl and then go to file tab and export mesh as .obj. But what you did in Max is better than this, but it is still fun to play with.
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