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Submitted on
August 31, 2012
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831 by AnthonyRalano 831 by AnthonyRalano
Made with Jenn3d, 3ds Max and Blender.
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:iconhyau48:
hyau48 Featured By Owner Mar 18, 2014
Nasıl yaratıyorsunuz arkadaşım bunları ? Kaç saatinizi alıyor. Kaç gün uğraşıyorsunuz? Biz 2 dk. bakıp geçiyoruz.
Bravo yaratıcı gücünüze.
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:iconanthonyralano:
AnthonyRalano Featured By Owner Mar 19, 2014  Professional Digital Artist
With this I used the program Jenn 3d. Very easy to use. Thank you.
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:iconm-i-l-i---l-i-t-e-r:
M-i-l-i---L-i-t-e-r Featured By Owner Feb 3, 2013
Totally bitching!!! ;)
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:iconfractalhead:
fractalhead Featured By Owner Oct 8, 2012
nice work
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:iconhektor41:
hektor41 Featured By Owner Sep 5, 2012
Is this a 720-cells (four dimensional pentahedron)?
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:iconanthonyralano:
AnthonyRalano Featured By Owner Sep 5, 2012  Professional Digital Artist
I do believe it is 720 cells.
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:iconhop41:
Hop41 Featured By Owner Sep 4, 2012
Beautiful! I've been studying the inner structure but still haven't grokked it.
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:iconkuzy62:
kuzy62 Featured By Owner Aug 31, 2012  Hobbyist Digital Artist
:iconwoohooplz::iconwoohooplz::iconwoohooplz:
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:iconluxxeon:
LuxXeon Featured By Owner Aug 31, 2012  Professional Digital Artist
This is great. I tried Jenn3D, and while it's really cool, I can't get it to import into Max, because the STL output is not recognized. So I've been faking a similar effect to this using some techniques with renderable splines, the Spacing Tool, and Array Tool in Max. Results are quite similar, but exporting to an external renderer can be a pain, because you have to convert the renderable splines to editable meshes, which then you end up with possibly thousands of objects. The final render is almost just like a Jenn3d object though. ;)
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:iconanthonyralano:
AnthonyRalano Featured By Owner Aug 31, 2012  Professional Digital Artist
Download Meshlab for free. Import .stl and then go to file tab and export mesh as .obj. But what you did in Max is better than this, but it is still fun to play with.
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